After 1 second, Deadeye accumulates damage at a rate of 275 per second. Over the next 0.8 seconds, it accumulates damage slowly to all enemies in sight, up to 80 for each. Deadeye begins locking 0.2 seconds after activation.Deadeye only targets enemy heroes, and cannot target objects such as barriers, turrets, mines, etc.Deadeye replenishes Peacekeeper's ammo.Armed with his Peacekeeper revolver, McCree takes out targets with deadeye precision and dives out of danger with eagle-like speed.